I know this will probably sound a bit funny, but I’m incredibly proud of this screenshot, the culmination of about eight months of work:
This is a C# project that instantiates a plugin class DLL written in C++ that provides an interface into an API wrapper around the VoxelFarm engine. While the result 0 0 0 0 might seem like a small thing, that’s the World, Engine, and Camera classes reporting their current status and the Camera class reporting it’s mode. (All of which are “unknown”, but we’ll get there)