I finally finished my orc…
Its 31.400 faces.
I put some hair on it at places where there is fur… for the cycles render version, but I think I can not transfer it to a game engine like UE5, can I?
I learned a lot in this course. When its done I´d like to do a course on how to hard surface sculpt in blender… So not hard surface modelling put sculping. Somebody maybe know a good one?
The level of detail on this guy is fantastic! My particularly favorite part of this character is that he looks as though he’s covered in dirt and dust. That’s the level of detail I’m trying to capture on my models. Excellent work!
Thank you … yeah over the normal color texture there is a tattoo layer and over that there’s an extra dirt layer…which is also connected to the roughness texture, so the dirt on the guy appears less reflective. I’m glad it caught your eye