Lizard and grass Unity world unit

Double-click on it in the Hierarchy

Not sure I understand the second issue, sorry?

Great… all sorted now? :slight_smile:

It did for a sec … when i double click the LevelCanvas it’s zoom out and that why i couldn’t see the 0.0075x0.0075 canvas.
So i zoomed in allot and i found it (i have the “rawImage” outline that keeps me zoom out all the time) - that the part when i was happy for a sec.
But now , after that i set the Enemy "pixel per world unit " to 600 , it still huge.

I something doesn’t work right. after seeing you do it, i think i will try to import the assets again or something.

That enemy1 image doesn’t appear to be on the LevelCanvas - have you created another game object? You can of course zoom in as far as you want and it will appear large in the scene view…

Although you have a taken a screenshot there is nothing to reference it too so it’s very hard to tell.

I didn’t change anything else in your project other than what I showed you in the video.


Updated Thu Mar 02 2017 20:40

Sorry, just realised, your LevelCanvas is the odd little shape under the enemy1 which you circled.

I can create that same issue if I change the scale of the RawImage game object under the LevelCanvas to a scale of 0.0075 for X, Y, Z - but that wasn’t what you need to change. Just the scale for the Rect Transform on the LevelCanvas.

Issue indicated here:


RawImage Rect Transform should be:

LevelCanvas Rect Transform should be:

I changed it on the canvas . The RawImage scale is 1. :confused:

I don’t know how it can be so different on my computer.
What you did was simple and i understand it but it doesn’t work for me.
I think i will take a little break and will try and do it again with a clear head.

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I think i will take a little break and will try and do it again with a clear head.

You will probably spot whatever it is the moment you come back to it after that break. :slight_smile:

If not, zip up the project again and I will take another look for you, if you would like me to.

OK.
After some sleep, i got back to Unity and starter a new scene, and in 5 minutes i created the must beautiful scene ever!!
It’s works great (still now shore what was the problem with the original scene… looking back at her i see that all the objects sizes ware good, but the texture inside the raw Image was small… i will get back to it… Never).
So that good i think that i learn allot from that problem , so I’m happy.
Thanks @Rob ! Your great ! Really , I tried to learn Unity some times before and those ware the parts that i give up. Your help made the difference! Thanks again!

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Really pleased to hear you have it working. Well done and you are very welcome :slight_smile: